Thread Synchronization Essentials
The following tables summarize the .NET tools available for coordinating or synchronizing the actions of threads:
Simple Blocking Methods
Sleep - Blocks for a given time period.
Join - Waits for another thread to finish.
Locking Constructs
Lock - Ensures just one thread can access a resource, or section of code.
Mutex - Ensures just one thread can access a resource, or section of code. It can be used to prevent multiple instances of an application from starting.
Semaphore - Ensures not more than a specified number of threads can access a resource, or section of code.
Signaling Constructs
EventWaitHandle - Allows a thread to wait until it receives a signal from another thread.
Wait and Pulse - Allows a thread to wait until a custom blocking condition is met.
Non-Blocking Synchronization Constructs
Interlocked - To perform simple non-blocking atomic operations.
Volatile - To allow safe non-blocking access to individual fields outside of a lock.